Some company named "Blizzard" (?) apparently announced a sequel to some old game called "StarCraft," whatever that is, and then all these freaks on the Internet started going crazy about it, as if anyone cares. Whatever. Anyway, there's that, plus why Ryan subscribes to eight (8!) MMOs, why Steam rules, why Vanguard doesn't, and why Jeff is having a crisis over his comic books. And where's Shawn Elliott? He's home sick, hacking up his lungs and drinking tea with Whiskey...
Are random maps a good thing? Yeah, well, says you! This is just one of the many controversial topics that Team CGW tackle in this very special podcast. We also weigh in on the WoW movie, episodic content, and the importance of flossing. Only a fool would miss this, so, ya know, don't be one! Length: 46:05
On this extra-scary Halloween broadcast, the GFW editors confront the horrors of Dark Messiah and Battlefield 2142, and relive the nightmare that is the infamous 7-9 scale. Also: Ryan returns with more Guild Wars lovin', and the GFW Radio Players debut with their first live performance! Pass the popcorn, bizatch! Length: 1:18:40
The CGW editors yabber excitedly about the new WoW changes, Crysis system specs, the Microsoft Zune and more in this very special editon of the CGW Radio Podcast. Why is it so special? Because you are listening! Group hug. Length: 55:47
With the closing of GFW the print magazine today, the GFW Radio crew--Sean, Shawn, Ryan, and Jeff--gather for an impromptu online wake just hours after the announcement. No game talk or comics talk or Lost talk this week, kids. Just some straight-up processing and group therapy, with the kind of gallows humor you might expect from a bunch of guys who just lost their magazine. But the Brodeo lives on, and here's the livin' proof, goddamit! Length: 1:21:43
The usual gang of idiots talk about their renewed addictions (or lack thereof) to World of WarCraft, BioShock's lack of multiplayer, and one of the most disturbing contests we've ever held. Plus: More reader questions. Yay! Length: 1:01:19
With Shawn Elliott off picking four-leaf clovers and eating Lucky Charms in Ireland, the remaining GFW editors ramble on senselessly about things of no consequence whatsoever, such as why there has been no good Batman game on the PC, and whether or not Harry Knowles counts as a celebrity. Also, back on topic: love for Fallout 3 and BlizzCon--and loathing for Dr. Phil. Length: 45:30
The full GFW crew is back, just in time to hear Shawn tell everyone how freakin' great S.T.A.L.K.E.R. is. Also, more Peggle lovin', a rant on the hazards of writing reviews and previews, and yet more reader questions answered. Why? Because we fuggin' LURV you, that's why? Length: 1:25:26
This week, the GFW philosophers gaze into the mystic and ask: How many Splinter Cells are too many? In other spiritual matters, they confront the musicians, academics, and other instruments of Satan in Left Behind, and ask the heavens who in the world would think a Firefly MMO was a good idea, and ponder the broken promises of episodic gaming. Burp count: Zero. Length: 58:04
In this very special psychedelic episode of GFW Radio, the editors drift so many tangents away from the original topic that they end up back at Shawn Elliott's junior high, accepting money from robots. Meanwhile, back on topic, the gang share their impressions of Shadowrun, the new GalCiv II expansion, and Silverfall. And Whiskey Nerd makes a triumphant return. Length: 1:23:12
It's the last episode of GFW Radio, as Shawn departs for greener pastures and the rest of the Brodeo packs up and moves on to the next town. For the first time ever, we take calls from the community...which also happens to be the last time ever. Thanks for your support for the past couple of years! Length: 3:02:58
Must see TV: WoW on South Park + Call Of Duty on The Office = Happy CGW editors. Plus, more love for Company of Heroes, some tough questions for Vanguard, and a big WTF for Battlefield 2142's in-game advertising. Length: 1:11:12
Insanity reigns supreme this week as the GFW crew eat some bad mushrooms and then wax philosophical on the differences between web and print reviews, and the uselessness of "collector's editions." All this plus the triumphant return of the Heroes of the Web, and a very special singing performance by Jeff Green! Length: 1:20:20
What the heck is a glog? Who exactly is left behind in that Left Behind game? What's up with Ryan's beard? So many tough questions, and so little time! Fortunately the CGW editors talk fast and take lots of speed. Listen now and be informed! Length: 1:07:42
Extra special bonus podcast! Jeff vs. Jeff! GFW editor-in-chief Jeff Green sits down with Jeff Butler, CEO of Sigil Studios and co-creator of the original EverQuest and the upcoming Vanguard to talk about MMOs, the challenge of competing with WoW, and life as we know it now that Britney Spears is single again. Length: 59:21
What's the deal with....crummy console ports? The GFW crew ponder the PC versions of Shadowrun, Halo 2, and Resident Evil 4 while fending off the suspicious, noxious fumes in the recording studio, which are only partially attributable to Darren's rancid egg salad sandwich. Also this week: Ralphie raps, a geek hierarchy is presented, and the editors discuss their most anticipated games of the year, not including Cudgel of Xanthor. Length: 1:38:39
This week the CGW editors bestow more love on Oblivion, while Jeff embarrassingly admits he likes The Godfather. Also: highlights from the GDC convention, and a special visit from Dr. Jason Cross, tech medic. Length: 32:28
With the entire GFW crew back and fully caffinated and crammed into a storage closet, the random nonsense is cranked to 11, complete with utterly useless tangents on Pocket Pool for PSP and the horrors of game novelizations. Back on topic, LOTR Online and Halo 2 for Vista are discussed, as is this year's E3, whatever the heck it is. All this plus a very special performance by Whiskey Nerd, and a startling revelation about Jeff's socks. Length: 1:09:41
Halo 2 for Vista, Halo 3 beta, or none of the above? The GFW Radio crew spread the good (and bad) word on the games with the purple guns. Also, meaningless, uninformed speculation on the new Blizzard game, informative analytical analysis on the Hellgate pricing brouhaha, and more random words of hate for "pre E3." All this plus Heroes of the Web and an observation on people in purple clothing. It's Purple Day! Length: 1:33:19
This week on CGW Radio, Jeff and the boys heap praise upon Ubisoft for officially dropping the despised Starforce from their future products, discuss the potential of gaming on primetime television, go into the reasoning behind the magazine's new Viewpoint section, and play doctor with the listeners. Length: 30:52
It's a special Not Very GFW Radio this week, with Ryan, Darren, and Sean all slacking off for the holidays. Instead, special guests Robert Bobito Max Chill Ashley and Bryan I Can't Stop Yelling Inithar join GFWers Shawn and Jeff for 90+ minutes of rambling babble,.including more bad job stories, the sad uselessness of Holiday Buyer's Guides, and the annoyance of Xbox Live jackholes. Plus, Shawn spreads more COH: Opposing Fronts love, and Jeff breaks up with The Witcher. Extra special mad props...
Roused from their post-holiday stupor, the GFW Radio crew assemble to wax moronic on a variety of topics, including the release of Halo 2 and Shadowrun, the joyless life of a food product marketing drone, and why music sounds better on Ninja Gold. Also: a lengthy discussion about griefing, and the return of a grumpy, grizzled old friend! Length: 1:21:51
Even more love for Oblivion, mixed with a little hate this time. How to kill an imp with a bow. Plus, the triumphant return of Ryan Scott, and the chance for you to win a copy of Oblivion! Length: 40:26
The CGW Editors are back from E3 and..surprise!...playing lots of games. Find out what they like and what they hate in this exciting, action-packed podcast. Also, some techno-lust from Darren and Shawn Elliott. And we learn that Ryan Scott is, indeed, still alive. Length: 39:58
PC games are a niche? Blow it out your piehole! Also, good news for Double Fine, bad news for Halogen, and further bad news for Todd McFarlane haters. All this plus Darren blows a gasket on air! Yay! Length: 1:06:32
The flame war between Fallout fans and GFW Radio host Jeff Green continues to rage on this week's podcast. Plus: We criticize a critical New York Times article about game criticism, Ryan Scott is immune to the magic of Harry Potter (no spoilers, don't worry, it was recorded before the book came out), and how horror games can stretch the definition of "fun." Length: 1:04:34
Bill Freakin' Roper! Bill Hellgate Roper! Bill WarCraft/StarCraft/Diablo Roper! The GFW dorks cajoled the gregarious game designer into sitting in for the entire, epic 2-hour (TWO HOUR!) long podcast this week, and there are yucks and hijinks aplenty! StarCraft MMO rumors, GameTap lovin', Hellgate info dumps, Catan splooging ... all this plus the usual randomness and ridicule, and a Very Very Special Heroes of the Web. You'll cry if you miss it! Length: 1:59:35
It's a Wii-Free Zone as the CGW editors yammer about Guild Wars: Factions, Heroes V, and other new releases. Meanwhile, Ryan declares his love for the grilled cheese sandwiches at E3. All this plus your chance to win Heroes V tarot cards! Length: 34:55
On the downside, we're late again. On the upside, we have a special guest again! And it's Crispin Boyer from EGM! Wowie! Yay! Join the gang as they discuss a whole gaggle of exciting topics, such as Halloween hijinks, Bruce Springfield, Crispin's early life of crime, one naughty listener's drug solicitation, and a very special Ryan Scott Meltdown over his hatred of comic book scribe Mark Millar. Oh yeah, there's some game talk in here, too, somewhere. We think. We blame the Halloween candy. -...
In the final, epic brodeo of 2007, the GFW Radio crew pontificate, opine, rant, and whine for nearly two hours on all sorts of exciting topics, some of which include the Duke Nukem Forever trailer, the sad sales figures of Crysis and Unreal Tournament, the good and bad of Mass Effect, and the game that made Shawn Elliott use the word "delightful." Also, Jeff Green sees red over more bad game writing. And one GFW editor bids us all farewell. So laugh and cry with us as we kiss this...
Yay! It's the last GFW Radio podcast of 2006! Smell ya later! But before that, listen in as we pull back the curtains on Valve's upcoming zombie shooter Left 4 Dead, and conduct a live interview with two of the developers behind EA's upcoming Command & Conquer 3: Tiberium Wars. Also: random babbling about dual-core processors, scary Bavarians, and the awesomeness of Rocky Balboa. Length: 1:23:43
With the GFW crew experiencing serious deadline burnout, Dr. Maximum Chill arrives on the scene to inject the podcast with some actual energy. He only partially succeeds. Among the topics mumbled about: New Team Fortress maps, Star Trek Online and the viability of licensed MMOs, Puzzle Quest, and Ubisoft's "boycott" of EGM and GFW. Also: Shawn Elliott's scary stories from the frontiers of Second Life. Be very afraid! Length: 1:35:23
On the first GFW Radio of GDC Week, we welcome Warren Spector of Juntion Point Studios and Paul Wedgwood of Splash Damage for a deep conversation about stealing books and coming up with the idea for The Da Vinci Code, among others. Length: 1:27:11
With last week's fiasco behind them, the GFW Radio crew bravely soldier on, tackling such important topics as the unbearable burden of being The Flash, the mysteries of Habbo Hotel, and why the next big gaming platform won't be the Mac. Also: Heroes of the Web, SimCity crybabies, and purple people on arcade rides, all ridiculed for your listening pleasure! Length: 1:18:03
Vista and Vanguard came out this week...and ask us if we care! Well maybe we do a little. Or maybe not! You'll just have to listen and find out! Ha ha! Also: the lowdown on Battlestations: Midway, Supreme Commander, and the Titan Quest expansion, plus random reader comments and the reasons why we (really, truly) love our jobs. Length: 1:30:45
The GFW crew buckle down to business with actual discussion of PC games, including Team Fortress 2, Vanguard, and LOTR Online, but don't let that scare you off! Lowbrow hijinks abound, random and unnecessary tangents are taken and abandoned, and Whiskey Nerd returns once again with an audition tape for the next Radiohead CD. All this plus a special message for the fat jerk of a boss of one of our loyal listeners. Length: 1:15:04
Shawn, Ryan, Anthony, and Robert are all here for Jeff Green's final Brodeo. Among cherished memories you'll find discussion of Spore, Demigod, and Far Cry 2, and the finer merits of "Dorito Dust" are debated. Length: 2:07:56
SPOILER WARNING: At the 1:06:53 mark of this week's show, it's all BioShock spoilers until the end, as Shawn and Sean discuss their favorite moments, share thoughts on the ending, and use words like "agency" and "objectivist" without laughing. You've been warned (and you'll get plenty of warning in the podcast itself, too). There's plenty of non-spoiler talk about other games before then, including Shawn's thoughts on Medal of Honor: Airborne, Ryan's adventures in the Guild...
Yay! An extra-special hour-long version of Darren's mom's favorite podcast! This week, the CGW editors weigh in on the Team Fortress 2 announcement, discuss the adult-oriented Prey architecture, and answer your important questions! Also: Find out which game made Ryan stop playing Guild Wars for once! Length: 1:00:29
Host Jeff Green is gone on vacation. The inimitable Sean Molloy has moved away. But the Brodeo must go on, even if that means posing as a market study group, roaming the streets of Berkeley, and then recording more material in Robert Ashley?s bedroom. And that?s the spoiler-free version. Don?t miss this -- the most bizarre episode of GFW Radio ever. Length: 1:16:47
Last week was about The Hate, but this week, it's all about L-O-V-E. Yes, the GFW editors put on their hippie love beads, crank the James Taylor up to 11, and show their sensitive and emotional side as they answer your reader mail with all the love their tiny, brittle hearts can muster. Also: the dark side of comic book addiction and a fierce debate over the merits of Xbox Live achievements. Length: 1:03:35